

With enough reputation points, you unlock certain dialogue options, similar to how Paragon/Renegade points would do so in ME1 and ME2. Your reputation, on the other hand, is the percentage of each- how Paragon/Renegade you are. I then changed the "EYE_Iris_Colour_Vector" to the eye color I wanted, and the "Emis_Color" to the glow color I wanted (bear in mind, ive only tested with a reddish glow). Your reputation points is the sum total of all your morality points, both Paragon and Renegade. In the same section, replace the "EYE_Spec" texture with "BIOG_HMM_HED_Spec" (no quotes)Ĥ. In raw/player/appearance/head morph/textureparameter (there are ample tutorials that explain where to find this section), I replaced "EYE_Diff"s texture with "BIOG_HMF_HED_Eye_EmisScars_05" (no quotes)ģ.

#Mass effect save editor renegade points how to
I don't really want to write a full gibbed tutorial, just a short instruction on how to achieve this. Select the character file you wish to edit and the most recent save. Click the folder icon in it’s menu and navigate to where Mass Effect 3 stores saves: Documents > BioWare > Mass Effect 3 > Save. It doesn’t matter where you unzip the downloaded folder or where you run it. (There are a couple of tutorials on how to do this. Open Gibbed Save Editor for Mass Effect 3 application. Import the Illusive Man eyes preset into an existing save. SO, in the off chance anyone wishes to do the same, what I did was:ġ.
